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Devlog
Week 12
December 15, 2025
by
WhyAmIHere_1
Tudor: Finished the required artworks for the endings. Ryan: Implemented the ending scenes where they are needed. Started helping with the particle system. Martin: Resumed work on the particle system...
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Week 11
December 15, 2025
by
WhyAmIHere_1
After a very unfortunate decision, case 3 was also dropped in favour of creating one complete and fleshed out level. Tudor: Started work on proper cut-scenes and ending screens for each route. Ryan: M...
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Week 10
December 15, 2025
by
WhyAmIHere_1
Tudor: Due to increased workload, 2nd case was dropped and case 3 was designated as the new “2nd level”. Work began on making character sketches for the new story. Ryan: Made it so that the charac...
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Week 9
December 15, 2025
by
WhyAmIHere_1
Tudor: Work on case 2 began with the goal of it being the same size as case 1. Helped brainstorm some new ideas. Ryan: Started working on a main menu. Helped brainstorm some new ideas. Martin: Was mos...
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Week 8
December 15, 2025
by
WhyAmIHere_1
Tudor: Due to player feedback the story of the 1st case had to be further expanded on and clarified, causing it to nearly double in size. This led to a big halt in the work being done on case 2. A new...
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Week 7
December 15, 2025
by
WhyAmIHere_1
Tudor: Unable to do much due to GitHub issues slowing progress down. Helped fix said issues. Ryan: Unable to do much due to GitHub issues slowing progress down. Fixed said issues. Martin: Caused GitHu...
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Week 6
December 15, 2025
by
WhyAmIHere_1
Tudor: Rewrote some parts of the 1st case due to player feedback. The 2nd case got delayed to be rewritten, as the story did not flow well with how the dialogue system works. Ryan: Did grammar checks...
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Week 5
December 15, 2025
by
WhyAmIHere_1
Tudor : Focused on improving the current game assets, as well as making character portraits. Art changes were loved by playtesters. Ryan : Partially unavailable due to personal reasons. Helped with th...
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Week 4
December 15, 2025
by
WhyAmIHere_1
Tudor: Took a step back from the project for a bit due to personal reasons. Started working on character sketches for the second case and fleshing out its story more. Made sure everyone else was keepi...
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Week 3
October 10, 2025
by
Tudor Marinescu
Tudor Marinescu In week 3, I created more assets for our game, such as all the expressions of the first character. I also developed the story of the first case further, making the romance option funni...
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Week 2 - Devlog
September 29, 2025
by
Tudor Marinescu
In the second week, we started working on our first prototype of our game. We each did a part in order to at least have the fundamentals working, such as text boxes and menus. I created the assets for...
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Week 1 - Devlog
September 22, 2025
by
Tudor Marinescu
The first week, we worked on the general theme and premise of our game, as well as made the teams. My teammate, Martin, and I looked at different images online, such as foods, places and objects in or...
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